Forge

Mercy Springs

Mercy Springs is a one-street town in the high desert, seven years past its silver. The mine that once drew two thousand souls pinched out in '79; the company boarded up inside a month, and two thousand became a handful. Now the desert reclaims a whole street of empty, sun-silvered storefronts north of the few still lit. The town survives on one thing: the spring — a cold seam of water in dry country, and this summer it's dropping for the first time anyone remembers. There's almost no hard cash; the real currency is Rourke's ledger of debts, and no circuit judge has ridden through in six years, so the marshal keeps order on habit alone. Life runs on a fixed rhythm — dawn at the forge and the cookstove, midday heat, and every night the whole town at Della's long table for supper. Twice a month the freight wagon brings goods, mail, news, and strangers; each season the stage stops grow fewer, the town shrinking a little more. And under all of it runs the thing nobody says: one night in the last weeks of the boom, a robbery, two men dead, and a fortune still hidden somewhere in town. Every soul left is tied to that night, whether they know it or not.

  • 12 places
  • 6 characters
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Introduction

The freight wagon drops you at the edge of Mercy Springs with your bag and the last of the mail. Seven years after the silver pinched out, the high-desert town is mostly bleached boards and blown sand. A handful of souls still cling to the spring that’s never run this low before, trading on Rourke’s ledger of debts because there’s no cash and no judge left to care. You’re the stranger this run. Every night the same faces gather at Della’s table. Every one of them was here the night two men died and a fortune in bullion vanished. Nobody speaks of it. The desert hears anyway.

Places

Where the story unfolds

  • View of The Mercy Springs House

    The Mercy Springs House

    Inside of a wild west bar.

  • View of Rourke's General Store

    Rourke's General Store

    Inside of a Wild West General Store: Goods, the post office. The economic power structure made physical.

  • View of Doc Salter's Surgery

    Doc Salter's Surgery

    Inside of a wild west surgery clinic, built in the former assay office. A false wall panel looks slightly out of place.

  • View of Kettle's Workshop

    Kettle's Workshop

    Inside a wild west workshop and maintenance shed. Tools, lumber, spare parts for pumps and buildings, and repair supplies line the walls. This is where the town fixer keeps everything running.

  • View of Marshal's Office

    Marshal's Office

    Inside of a wild west marshal's office. A heavy oak desk with locked drawers stands against one wall.

  • View of The Spring

    The Spring

    Wild West Spring with a pump. The livery stable is adjacent.

  • View of The Graveyard

    The Graveyard

    Wild West Graveyard. Several weathered tombstones dot the plot;

  • View of Town Center

    Town Center

    A wild west town center.

  • View of Room 1

    Room 1

    A modest upstairs boarding room in the Mercy Springs House with a narrow bed, washstand, and a window overlooking the dusty street.

  • View of Room 2

    Room 2

    A modest upstairs boarding room in the Mercy Springs House with a narrow bed, washstand, and a window overlooking the dusty street.

  • View of Kettle's Livery Stable

    Kettle's Livery Stable

    A dusty livery stable with several horse stalls, a corral, and space for the stagecoach team. The windmill and pump for the town spring are maintained from here.

  • View of Hidden Vault

    Hidden Vault

    A secret chamber concealed behind a false wall in what was the assay office. It has remained sealed and unknown even after Dr. Hattie Salter converted the building into her surgery in 1881. Stacks of silver bullion bars from the 1879 shipment fill the space alongside a discarded note. The air smells of dust, metal, and old secrets.

Characters

Who you’ll meet

  • Portrait of Amos Kettle

    Amos Kettle

    Big, broad-shouldered 31, with callused hands and a tool belt heavy with hammers, nails, and repair gear. Dark hair, sunburnt neck, an open plain face that's easier over a task than conversation. Wild West themed Rough shirt, worn overalls, and sturdy boots scuffed from constant maintenance work around town.

  • Portrait of Della Voss

    Della Voss

    Broad, handsome woman gone solid at 54; iron-grey hair pinned back hard, flour on her forearms, a face that's warm until it isn't. Sleeves shoved up, apron over a faded good dress that used to be finer.

  • Portrait of Dr. Hattie Salter

    Dr. Hattie Salter

    hirty-eight, lean, in a plain dark bodice and skirt with the cuffs turned back for work. Dark hair drawn into a tight knot, a face weathered past its prettiness by sun and worry. Sturdy laced boots, a doctor's leather bag never far. Wild west style.

  • Portrait of Junie Voss

    Junie Voss

    Eighteen and coltish, browned by the sun, dark hair escaping a loose braid. A faded hand-me-down dress with the hem let down and a shawl gone thin, stout little boots meant for chores and slipping off.

  • Portrait of Marshal Eli Crews

    Marshal Eli Crews

    Tall and gaunt, dried to sinew by sixty-three hard years. Long white moustache, a shapeless felt hat, a dusty frock coat over a collarless shirt. A tarnished star, a gunbelt worn low, boots cracked but blacked

  • Portrait of Silas Rourke

    Silas Rourke

    Sallow and spare at forty-six, thin hair oiled flat. Steel-rimmed spectacles, a black storekeeper's waistcoat and sleeve-garters, a watch-chain across the front. Pale, unhurried hands stained with ledger ink.