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Mercy Springs
Mercy Springs is a one-street town in the high desert, seven years past its silver. The mine that once drew two thousand souls pinched out in '79; the company boarded up inside a month, and two thousand became a handful. Now the desert reclaims a whole street of empty, sun-silvered storefronts north of the few still lit. The town survives on one thing: the spring — a cold seam of water in dry country, and this summer it's dropping for the first time anyone remembers. There's almost no hard cash; the real currency is Rourke's ledger of debts, and no circuit judge has ridden through in six years, so the marshal keeps order on habit alone. Life runs on a fixed rhythm — dawn at the forge and the cookstove, midday heat, and every night the whole town at Della's long table for supper. Twice a month the freight wagon brings goods, mail, news, and strangers; each season the stage stops grow fewer, the town shrinking a little more. And under all of it runs the thing nobody says: one night in the last weeks of the boom, a robbery, two men dead, and a fortune still hidden somewhere in town. Every soul left is tied to that night, whether they know it or not.
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Futuristic sealed white space with three connected bedroom areas containing four sleeping recesses total. No exit has been found.
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